1. Simulation Algorithm

Important

This section of the manual is for primarily for the curious and for troubleshooting issues with the simulation. Details on the simulation algorithms are not normally necessary.

Everything in GlobalTrack begins with a Reference Project. A Project contains at least one Pipeline.

1.1. KML Files

1.2. The Estimation Algorithm

Each Tracking Point has two essential properties that are considered when estimating pig position and speed: the global coordinates, which tells the exact position of that Trackpoint, and the chainage, which is the distance from the launcher to that point.

1.3. Speed Calculations

1.4. Geopositional Estimation